If you were designing a city game, how would you represent a budget without too much bookkeeping?
Suggest a few income sources and expenses, then give a small example. How would your system leave room for different building strategies?
If you were designing a city game, how would you represent a budget without too much bookkeeping?
Suggest a few income sources and expenses, then give a small example. How would your system leave room for different building strategies?
If you were designing a city game, how would you represent a budget without too much bookkeeping?
Suggest a few income sources and expenses, then give a small example. How would your system leave room for different building strategies?
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